Fantasy Asset Mega Bundle
A downloadable asset pack
ALL of my fantasy themed models in ONE package!!!
Includes over 50 models!
This bundle includes these assets:
Plus a few exclusive assets including:
License
You are granted the following permissions for using the pack:
- You may use this asset in your animation or game projects, both personally and commercially.
Please adhere to the following restrictions:
**DO NOT redistribute this asset as your own.**
By using these asset, you agree to abide by these terms and conditions.
Want More?
PSX Style Female Character Pack
https://mcsteeg.itch.io/psx-style-female-character-pack
PSX Style Male Character Pack
https://mcsteeg.itch.io/psx-style-villager-male-pack
Website:
https://www.gamesbymcsteeg.com
Socials:
Youtube : https://www.youtube.com/channel/UCEW_pKcz3-QElcvn0T6Hhaw
Twitter: https://twitter.com/huntersteeger
Gamejolt: https://gamejolt.com/@MCSTEEG
Patreon: https://www.patreon.com/MCSTEEG
Status | Released |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | MCSTEEG |
Genre | Role Playing |
Made with | Blender, Adobe Photoshop, Unity, Godot, Unreal Engine |
Tags | 3D, Asset Pack, Characters, Fantasy, Godot, Medieval, ps1, PSX (PlayStation), Retro |
Average session | A few seconds |
Inputs | Keyboard, Mouse |
Accessibility | Textless |
Links | Blog |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:
Development log
- Fantasy Asset Mega BundleApr 16, 2024
Comments
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Was hopin to quickly throw this into a project to prototype somethin, but its not exactly well packaged... the FBX had a bunch of import issues into Unity. Tried to open it up in Blender to see what I could fix but lacking familiarity with Rigify I can't figure out how to get the rig cleaned up. Kind of a shame, but unless you are familiar with rigging/rigify and have the time to clean up the asset- this is for the most part unusable in terms of the characters... it'd be better if the assets were a bit more cleaned up.
thanks for reaching out, what kind of import issues are you referring to? is it mostly the characters and their rigs?
Yea, there is an issue with the head missing from the rigify rig. I tried to configure the avatar in unity to adjust for it (manually selecting the bone, which in this case is just 'spine' - since its not named head I imagine thats part of it) but after that, since the "head"/spine bone I select isn't a child of the "torso/chest" spine it results in other problems.
As I mentioned, I'm not super familiar with rigify so I can't speak to the finer details of the issue(s) with the rig. I tried to 'optimize for unity' the rig in Blender, but that only resulted in other problems that weren't caused by you directly so I can't knock you for that.
Do you think you could upload a non-"rigify" rigged version if you get the time? If not, its fine- I can probably get it fixed some time